Hugo 2: Whodunit is the sequel to the original Hugo's House of Horrors. Like the original, this game was developed by David Gray. Also like the original, this is an adventure game that accepts text commands for actions.
This game takes place after the original and Hugo and his girlfriend Penelope are in Europe visiting Great Uncle Horace's mansion. Horace lives with his wife and son, along with a French maid who greets you when you arrive. Unfortunately, you are shooed up to your room right away and don't get a chance to explore the place.
While Penelope is snoozing on the bed, Hugo is restless and disappears through a secret doorway. Penelope awakens and, being the snoopy girl she is, observes the murder of Uncle Horace taking place in the adjoining room through a keyhole. She does not see the culprit, however, and now she is left with the task of finding out who murdered Horace and "Whodunit"!
The controls in this game are basically the same as those in the first game. You have to use the arrow keys to navigate and certain text-based commands to learn about your environment and interact with it. The collection and usage of objects is also very critical to advancing in this game.
The graphics in this game are an improvement over the first Hugo's House of Horrors and this game appears to have had more work put into it. The areas that you can explore are huge and there is even a giant hedge maze that you have to explore to finish the game. Many of the clues are hard to spot on the first try as well, therefore it may take you a long time to get through the game.
Along with the classic hidden item puzzles, there are also reflex puzzles that require you to react quickly and navigate hazardous areas. For example, in one scene you have to get through a field of venus fly traps without getting bitten. In another area, you have to cross a bridge without bumping into the edge so you don't drop an item. Overall, this game is much more challenging than the original Hugo's House of Horrors.
In addition to the new challenges, there is also a lot more humor in this game than the first. In one scene, you have to fight back the advances of the gardener in order to access an area. In another scene you travel to another universe in a magic phone booth.
In conclusion, this game gets high marks for its increased complexity and creativity over the original. Whodunit is probably my favorite of the three Hugo's House of Horrors games because of the sheer depth involved to solve the murder mystery. It took me much longer to complete than the other two games, but I definitely enjoyed the ride. It looks like David Gray has worked his magic again!